Search This Blog

Showing posts with label XBL. Show all posts
Showing posts with label XBL. Show all posts

Thursday, September 15, 2011

The Bittersweet End (DWG3 DLC Teirea Erde/GN-008 SERAVEE Gundam)

All good things must come to an end, but this one refuses to go silently into the night. Teirea Erde, the final member of Celestial Being and the last announced DLC character for Dynasty Warriors Gundam 3, comes with his second season mech Seravee (yes, you can access Seraphim as well though combo attacks and the combination Mushu Attack).

Being a heavy armament type, this mech can take some punishment while countering with high-power attacks with a long, wide range. The unit is equipped with all six beam sabers for highly effective melee attacks, and the dual bazookas plus the shoulder-mounted beam cannons provide for excellent dash and ranged damage. it is very similar to the GP-02 in that respect, but with more offensive power and options.



This is the last DLC character pack that we know of, and I highly doubt that more will be announced. This one is definitely worth the money though, and it will round out the 00 trope, giving you even more a reason to pick it up.

Wednesday, September 7, 2011

Lightning Can Strike Twice (DWG3 DLC Allelujah Haptism/GN-007 ARIOS)

It's Gundam time again, and this week marks the release of the third OO DLC character, Celesital Beings resident schizophrenic Allehujah Haptism. Of course he comes with his season 2 mech, GN-007 Arios. Too bad Soma isn't tagging along in the GNR-101, but Arios is still a power addition to the Gundam force.

Just like in the series, Arios is very quick. It is as quick as Cherudim, but a bit more beam saber heavy in his attacks. Its build is actually very similar to Reborns but with more powerful special equipment (Original Solar Furnace = Raiser System), better combo attacks and a cooler paint job.

Arios can also transform into in Archer Form, or aerial form, which greatly increases the efficency of booster output. Certain combos also utilize this form to deal extra hits and charging attacks using its GN Shield pincers.



Just on note on the pilot Allehujah: is anyone else weirded out by his name? When I was originally watching he series I thought it was a translation error, with the subbers mistaking the "B" for a soft "H." Now, I'm remembered how much that name bothers me nearly every day. Really Sunrise? Y u do dis?

Anyway, the DLC follows the same mech/meister/mission formula that the other DLC packs established and is worth the purchase in my mind, especially if you are a OO fan.

Wednesday, August 31, 2011

Step Aside Susanowo, The Champs are Coming! (DW:G3 DLC Pilot Pack 3: Lockon Stratos/GN-009 CHERUDIM)

As you could probably guess, I love Susanowo and Graham Aker. He is my favorite DLC character so far, and the second character that I maxed out. Everything about his design impressed me, and it felt like KOEI really plucked the suit straight from the series and dropped him into the fray.

Hey you! Yeah you by the wall! Catch!!!

That is, until Lockon and the 009-CHERUDIM waltzed into town. Available on PSN and Xbox 360 right now, this DLC package contains (yet again) another suit/pilot combo and a character specific mission which upgrades Lockon to Newtype status.


Pretty much all of his attacks are ranged/shot attacks, so this mech greatly benefits from the Sniper equipment and the Piercing Shot Skill. Cherudim is also very agile and has a wide range; taking on groups is no sweat in this baby! Its special ability is the same as the OO's, and Cherudim is also granted multiple attacks upon activation of its Trans Am Drive.

This thing is a beauty, and it has me even more pumped to see the rest of the OO cast, especially Arios.

Saturday, August 13, 2011

The coming of Puru, um . . . 12? (review of DWG3 DLC Marida Cruz/Kshatriya)

So many irons in so many fires, but let's forget about our problems and obligations for a minute and talk about something fun: Trashing thousands of suits for scrap, then selling the salvage! Judau, you taught us so much.

The second character to be releases by KOEI, Marida Cruz comes with Kshatriya (4-wings) when purchased for $6 (480 MSP). Like with Susanowo, Kshatriya can be used by all pilots immediately, and its special ability, which raises the unit's defense after 250 kills.

Kshatriya's big advantage is it's HUGE range. Because of the quad-wing design, her beam sword attacks and beam attacks are omni-directional, much like a Qubeley. At first I though it was kinda lame, requiring me to fight in a group to be effective. However, once you start to work with her combos, especially with the charge 4 and charge combo alternations, she can really do some damage. Kshatriya's air combos are pretty sick as well, so chain those in whenever possible.

Overall, the DLC is work picking up. Marida's mission is incredible (you end up getting 400+ kills in starting sequence), and the suit is pretty sick too.